AMRIV

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AMRIV

Age/Gender: 22, Male
Location: Earth, Sol System

Newgrounds Stats

Sign-Up Date:
2/14/07

Level: 10
Aura: Light

Rank: Civilian
Blams: 12
Saves: 46
Rank #: 78,871

Whistle Status: Normal

Exp. Points: 960 / 1,110
Exp. Rank #: 38,359
Voting Pow.: 5.20 votes

BBS Posts: 6 (0.01 per day)
Flash Reviews: 18
Music Reviews: 6
Trophies: 0
Stickers: 0

Latest Flash Reviews

18 Reviews | 4 w/ Responses

Score: 9
Look out, Mr Johnson!

"I had great fun scaring an Englishman."

date: October 26, 2008

There are a few things that I think would help the game.

Make the visible field wider so that there could be a bit more time between seeing something and having Mr. Johnson running into it. This would also let you make the level more interactive.

Get more reaction lines for Mr. Johnson, he's going to be saying them a lot.

Also making sure that there is always a bit of space between Mr. Johnson and the bottom of the screen would be helpful, on the ladder level you can make it impossible to get him to go up because of this.

Even without these it is a great game and I'd like to see more like it.

October 26, 2008

Author's Response:

Thanks for the opinion. In fact, I plan to implement all these features in the sequel, which will be focussing more and more on puzzles and thus it doesn't focus anymore on superfast reactions and thus thus the speed is not that fast etcetcetc.

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Score: 6
Pirate Race

"Not enough money"

submission: Pirate Race
date: June 7, 2008

It's an interesting game, but there is not enough money in the game to be able to afford anything other than oars and ships. If you spend money on anything other than oars or ships, you won't be fast enough to win the next race. This makes the combat portion obsolete very quickly. This wouldn't be as bad except the enemies seem to have every stat as buffed up as high as you are able to get a single stat. This seems especially odd since you're the one winning races and yet you're still behind.

This seems especially noticeable since the rest of the game seems so polished. How did you get everything else so nicely done without seeing that money was so poorly balanced?

Also I think that if you just made the left/right keys be held down instead of tapped it would be much easier on the fingers and much more enjoyable. It would even make turning easier. And if we are rowing don't taunt us with unusable sails on our ships.

If the upgrade problem were fixed I would give it a 9. If the controls were also improved, then I would give it a 10.

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Score: 6
moss 2

"Good idea, but has some problems."

submission: moss 2
date: June 1, 2008

First, the music, I actually kinda liked the music, unlike several of the reviews I saw. However something longer would be good since the game does take quite a while to do.

The controls are also a problem. Double jumping is not always recognized, especially when trying to jump off of a wall. Moving with only the arrow keys became uncomfortable pretty quickly, changing the jump button to space would help with that a lot. If we need to jump up walls let us jump while attached to the wall, trying to change directions and jump at the right time, AND hoping that double jump would register was frustrating and uncomfortable.

If you don't make wall jumping easier make the levels so they do not require "climbing" a wall.

I did not make it through the game. On the level with 2 jump platforms and door opening buttons I ended up falling through a brown wall which I think caused the flash to freeze since the time no longer ran and adobe said something about a script error. At that point I did not really want to go through that again, especially when there was the possibility that it could happen again.

Anyway, if the problems are fixed I'm sure it would be really good, but at this point it just does not feel ready.

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Latest Audio Reviews

6 Reviews | 2 w/ Responses

Score: 8
Flintstones

"I can dig it"

submission: Flintstones
date: June 11, 2008

I came across this this through NGAP radio while playing Dwarf Fortress, which it was perfect for. I liked how it had a rocky sound to it. I'm not clear from your comments if you wrote the music or remixed it though. I'd prefer a version that did not sound synthesized, but it's still a nice song.

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Score: 10
Startup Remix

"Nice"

submission: Startup Remix
date: February 18, 2008

Like others, when I first heard it I was not paying attention (NGAP radio set to random) and when I first heard it I panicked a little bit until I noticed that it started to sound pretty nice. I thought I might ask for a shorter .wav version to actually replace the original, but I'm not sure that is the best place for it despite it's origins. In any case, great job!

February 19, 2008

Author's Response:

Well, glad you liked it! Also, sorry for the worries. If you want me to make a shorter .wav version of this, just message me on AIM and we can discuss details then. Once again, apologies, and thanks for your thoughts!

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Score: 9
Crying Angels

"I liked it"

submission: Crying Angels
date: February 15, 2007

I liked this song, nice and soothing, I was feeling a bit depressed when I heard this and it made me feel less so. Plus I like the way pianos sound. It would be good if it were longer but otherwise good job.

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